2006/11/02 | 写了个文本滚动的类
类别(Flash&AS2) | 评论(0) | 阅读(205) | 发表于 17:32

     做项目中总要用到文字滚动条,nshen那个滚动条类不能动态的加入文本,所以放弃使用了,自己写了个scrollClass,感觉还不错。导入scrollClass后,只要在Flash第一楨写

import Billow.util.scrollClass;
var inputText = "asdfasdfasdfasdfasdfasdfasdfasdfasdfasdfasdfasdf";
var scrollSpeed = 4;
var backName = "background_mc";
var barName = "bar_mc";
var dragName = "drag_mc";
scrollClass.main(this, backName, barName, dragName, inputText, scrollSpeed);
就可以了,

     其中this表示_root,backName表示文字背景mc名字(可以随意改动它的长宽位置),barName表示舞台上的滚动条名字,dragName表示舞台上的滚动小球名字,input表示要在里面显示的文字,scrollSpeed表示滚动速度,这些都可以动态的改变。

5dblog不能提供源文件下载,只能提供代码了,希望能帮到大家。

scrollClass代码:

class Billow.util.scrollClass {
 private var root:MovieClip;
 private var backIDName:String;
 private var back_mc:MovieClip;
 private var bar_mc:MovieClip;
 private var drag_mc:MovieClip;
 private var initDragX:Number;
 private var initDragY:Number;
 private var myTextField:TextField;
 private var mask_mc:MovieClip;
 private var enterFrame_mc:MovieClip;
 private var textField_mc:MovieClip;
 private var inputText:String;
 private var offsetX:Number = 50;
 private var offsetTextY:Number = 50;
 private var scrollSpeed:Number = 5;
 public function scrollClass(__root:MovieClip, __backName, __barName, __dragName, __inputText:String, __scrollSpeed:Number) {
  this.root = __root;
  this.scrollSpeed = __scrollSpeed;
  this.backIDName = __backName;
  this.back_mc = root[__backName];
  this.bar_mc = root[__barName];
  this.drag_mc = root[__dragName];
  this.inputText = __inputText;
  initPos();
  createTextField();
  createMask();
  dragHandle();
 }
 private function dragHandle():Void {
  var self = this;
  drag_mc.onPress = function() {
   self.dragPrsssHandle();
  };
  drag_mc.onRelease = drag_mc.onReleaseOutside=function () {
   self.dragReleaseHandle();
  };
 }
 private function createMask():Void {
  mask_mc = root.attachMovie(backIDName, backIDName+"_mask", root.getNextHighestDepth());
  mask_mc._x = back_mc._x;
  mask_mc._y = back_mc._y;
  mask_mc._width = back_mc._width;
  mask_mc._height = back_mc._height;
  mask_mc._alpha = 0;
  textField_mc.setMask(mask_mc);
 }
 private function createTextField():Void {
  textField_mc = root.createEmptyMovieClip("mc", 0);
  textField_mc._x = back_mc._x;
  textField_mc._y = back_mc._y;
  var alpha_mc = textField_mc.attachMovie(backIDName, backIDName, textField_mc.getNextHighestDepth());
  alpha_mc._width = back_mc._width;
  alpha_mc._height = back_mc._height;
  alpha_mc._alpha = 0;
  myTextField = textField_mc.createTextField("__text", textField_mc.getNextHighestDepth(), 0, 0, textField_mc._width, textField_mc._height);
  myTextField.multiline = true;
  myTextField.autoSize = true;
  myTextField.wordWrap = true;
  //myTextField.textColor = 0x000000;
  //myTextField.textHeight = 20;
  //myTextField.textWidth = 20;
  myTextField.text = inputText;
 }
 private function initPos():Void {
  bar_mc._x = back_mc._x+back_mc._width+50;
  bar_mc._y = back_mc._y;
  initDragX = bar_mc._x+bar_mc._width/2-drag_mc._width/2;
  initDragY = bar_mc._y;
  drag_mc._x = initDragX;
  drag_mc._y = initDragY;
  //trace("initDragY="+initDragY);
 }
 private function dragPrsssHandle():Void {
  //left,up,right,down;
  var left = initDragX;
  var right = left;
  var up = initDragY;
  var endDragY = bar_mc._y+bar_mc._height-drag_mc._height;
  var down = endDragY;
  drag_mc.startDrag(false, left, up, right, down);
  var self = this;
  enterFrame_mc = root.createEmptyMovieClip("mc", 100);
  enterFrame_mc.onEnterFrame = function() {
   self.myOnEnterFrame();
  };
 }
 private function myOnEnterFrame():Void {
  var endDragY = bar_mc._y+bar_mc._height-drag_mc._height;
  var percent = (drag_mc._y-initDragY)/(endDragY-initDragY);
  var endY:Number = -(textField_mc._height-offsetTextY)*percent+initDragY;
  textField_mc._y += (endY-textField_mc._y)/scrollSpeed;
 }
 private function dragReleaseHandle():Void {
  drag_mc.stopDrag();
  //enterFrame_mc.removeMovieClip();
 }
 public static function main(__root:MovieClip, __backName, __barName, __dragName, __inputText:String, __scrollSpeed:Number) {
  new scrollClass(__root, __backName, __barName, __dragName, __inputText, __scrollSpeed);
 }
}

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